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Adding new Items
03-02-2007, 11:56 AM
Post: #1
Adding new Items
Greets,

I'm working on adding missing items for the 2.0.8 DJRavine release. I've managed to decipher most of the Table Data by comparing MDH with the actual database, but I'm stumped on a few columns and was wondering if anyone could tell me what these do (note: these are in the order they appear in the database):

Flags - This is under the ItemSet information in MDH, but I have yet to figure out just what it does.

MaxCount - Is this the same as Buy Count in MDH?

ContainerSlots - Is this how many slots the item takes up?

RangedModRange - This one I could use an explanation on.

SpellCategory - I understand how to attach spells to items, but not what these categories do.

PageText - Any help on this one would be greatly appreciated

LockID - This is another one from the ItemSet section that makes no sense to me.

Extra - This isn't in MDH, and was wondering if this column served a purpose.

ItemSet - Is this where you'd set specific ItemSet's where if you collect all eight of the itemset, you get a certain buff??

Area - I'm thinking this is with regards to the MapID number of an area where this item can only spawn there. Not sure tho.

BagFamily - Is this only for containers?

DisenchantID - Is this essentially like a loot table for disenchanting? Like if I disenchant lets say a Blue Rated Named Short Sword, it would technically disenchant down to the same items as a different Blue Rated Named Short Sword?

Any help would be greatly appreciated!

NeoLithicX
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